Computer graphics lighting

Results: 113



#Item
51Image processing / Lighting / 3D computer graphics / Color constancy / Illumination / Rendering / Lightness / Shading / Reflectivity / Optics / Color / Vision

Color Constancy, Intrinsic Images, and Shape Estimation Jonathan T. Barron and Jitendra Malik {barron, malik}@eecs.berkeley.edu UC Berkeley

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Source URL: www.eecs.berkeley.edu

Language: English - Date: 2012-07-28 19:04:53
52Virtual reality / Computer hardware / Video cards / Shading / Nvidia / GeForce 2 Series / Shader / Rasterisation / Per-pixel lighting / Computer graphics / Computing / 3D computer graphics

High The Key to a Stunning Interactive 3D Experience: Performance + Image Quality The Key to a Stunning Interactive 3D Experience:

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Source URL: www.orpheuscomputing.com

Language: English - Date: 2009-08-10 05:45:29
53Radiosity / Rendering / Ray tracing / Global illumination / Per-pixel lighting / Cube mapping / Deferred shading / Shadow mapping / Ambient occlusion / Computer graphics / 3D computer graphics / Shading

Reflective Shadow Maps Carsten Dachsbacher∗ University of Erlangen-Nuremberg Marc Stamminger† University of Erlangen-Nuremberg

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Source URL: www.klayge.org

Language: English - Date: 2011-04-21 02:16:07
54Computing / Optics / Deferred shading / Shadow mapping / Shadow volume / Rendering / Rasterisation / Vertex / Microsoft Direct3D / 3D computer graphics / Shading / Imaging

Light Indexed Deferred Lighting By Damian Trebilco DecemberRevised January 2008)

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Source URL: www.klayge.org

Language: English - Date: 2013-07-12 06:12:45
55Image processing / Lighting / 3D computer graphics / Color constancy / Illumination / Rendering / Lightness / Shading / Reflectivity / Optics / Color / Vision

Color Constancy, Intrinsic Images, and Shape Estimation Jonathan T. Barron and Jitendra Malik {barron, malik}@eecs.berkeley.edu UC Berkeley

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Source URL: www.cs.berkeley.edu

Language: English - Date: 2012-07-28 19:04:53
56Rendering / Shadow mapping / Volumetric lighting / Texture mapping / Radiance / Photon mapping / Subsurface scattering / 3D computer graphics / Computer graphics / Imaging

Volumetric Shadow Mapping Pascal Gautron Thomson Corporate Research Jean-Eudes Marvie Thomson Corporate Research

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Source URL: www.moving-picture.com

Language: English - Date: 2013-04-09 13:19:10
57Computing / Photon mapping / Network performance / Volume rendering / Global illumination / Rendering / Ray tracing / CUDA / Low latency / 3D computer graphics / Computer graphics / Imaging

CloudLight: A system for amortizing indirect lighting in real-time rendering Cyril Crassin David Luebke Michael Mara

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Source URL: graphics.cs.williams.edu

Language: English - Date: 2013-07-21 19:12:48
58Computing / Graphics hardware / Virtual reality / Shader / Per-pixel lighting / Rendering / Lighting / Graphics processing unit / Book:3D Rendering / Computer graphics / Shading / 3D computer graphics

Lighting How to see your nice levels Overview • •

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Source URL: crystalspace3d.org

Language: English - Date: 2006-07-23 16:40:38
593D computer graphics / Radiometry / Shading / Fourier analysis / Joseph Fourier / Bidirectional reflectance distribution function / Spherical harmonic lighting / Phong reflection model / Spherical harmonics / Mathematical analysis / Physics / Computer graphics

A Signal-Processing Framework for Inverse Rendering Ravi Ramamoorthi Pat Hanrahan Stanford University ∗

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Source URL: www.cs.berkeley.edu

Language: English - Date: 2008-09-08 14:45:44
60Rendering / Global illumination / Radiosity / Precomputed Radiance Transfer / Ambient occlusion / Rasterisation / Deferred shading / Lighting / Light field / 3D computer graphics / Computer graphics / Imaging

Cryengine3Logo_CMYK_Inverted

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Source URL: www.crytek.com

Language: English - Date: 2012-04-25 11:03:44
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